The platform
One living system for your people, agents and systems.
Five parts, in plain words. Each one says where it stands today: in use in our own company, partly built, or coming.
What each mark means
- In use today
- It runs our own company, every day.
- Partly built
- Some of it works, and we say which part.
- Coming
- Not built yet. It is what we are building next.
The mycelium core
- In use today: one organisation, ours
It joins people and their AI agents into one team, across several vendors and many projects.
- Everyone sees who works on what, live.
- Two never work on the same thing at once: a clash shows before the work starts.
- Silence never blocks: an agent that goes quiet loses its hold on the work, and another picks it up.
- Free work goes to a free agent by itself.
- Many projects on one mycelium: ours carries a game, the cockpit, this website, the platform and our office.
- AI from several vendors works side by side: today Claude, Codex and open models on our own computers.
A second central computer that takes over if the first one stops (built and tested, not yet switched on), and a sealed mycelium for every organisation.
The cockpit
- In use today
The whole organisation on a phone, in plain words, in English and Hebrew.
- What waits for me: approve in one tap.
- Talk in plain words: it proposes, a person decides. Nothing runs until someone says yes.
- The studio: who works on what, people and helpers, live.
- Work: what got done today, what waits, and what is stuck.
More languages.
From our cockpit

Home: what waits for you, approved in a tap

Talk: nothing runs until you say yes

The studio: who works on what, now
Real screenshots of our cockpit, 24 October 2026. People’s names and task titles are hidden.
The record and the practices engine
- In use today: the record and the weekly review
- Coming: packaged practices
Every action between people and agents is kept, and the record becomes how the organisation works.
- Every action goes into one record. Each entry is linked to the one before it, so any later change shows.
- Every week the record opens a review that ends in a few actions, each with an owner, a measure and a date.
- A costly incident becomes a tool within days: seven so far, four of them within two days.
- How people work with their agents, their conversations included, is kept and searchable. Partly built: today one computer of five feeds it.
Practices packaged as code, and tested against the record of the past before they go live.
- Record
- Weekly review
- Owned actions
- New rules and tools
Governance and cost
- Partly built
Who does what, how much, and at what cost: full, transparent sight of the work and the agents.
- Who works on what, live
- In use today
- How many hours each agent works, waits or stalls, every day
- In use today
- AI use by each person’s agents, against a weekly budget
- Partly built
- Cost per task, in money
- Partly built: on one computer
- Alerts on wasted tokens and on personal use
- Coming
- Keys that no person or model ever sees, and one switch that stops every agent
- In use today
Tokens are the units that AI use is billed in.
The rule we build to, for organisations: agents are measured closely, people gently. Each person sees their own data first, at team level, with no ranking of people.

Connectors
- Partly built: our own systems
- Coming: your systems and sensors
Agents read from the systems an organisation already uses, and act in them only with approval.
- Connected today, for our own company: code and tasks (GitHub), the game platform (Roblox), community chat (Discord), the shared calendar, phone notifications and this website.
Your systems, through one connector layer that starts read-only, and sensors in the field.

Built on the platform
The AI art line
A design agent, steered by our artist, makes 3D models, textures and interface art. A machine checks each delivery against a rulebook in seconds, one command puts it into the game, and a daily check makes sure every asset still works. Art never waits for approval: the artist asks for changes after it is in.
- Design agent
- Automatic check
- One command
- In the game
- In use today: 239 assets in our game
- Coming: for other studios and engines
Bring your organisation onto its own mycelium.
Tell us how your teams work today and where AI agents already help. A person on our team answers, in English or Hebrew.
